Choosing a Party

Boss healing

Bosses fully recover their health when not taking damage for 30 seconds or if characters run too far away from them. Abilities that do not cause counters (e.g. Firewall) do not prevent bosses from life recovery.


  • Defense is zero while running
  • Chance to block is reduced to 1/3 while running
  • Dexterity increases chance to block
  • Skill synergies only work with base (hard) points in skill levels
  • Deadly strike does not stack with critical strike