Name / Level | Stats |
---|---|
Steel ![]() ![]() TirEl Required Level: 13 Melee Weapon |
30% Increased Attack Speed 25% Enhanced Damage Adds 4 to minimum damage Adds 4 to maximum damage 50% Chance of Open Wounds 12 Mana after each Kill (Tir) 50 to Attack Rating (El) 1 to Light Radius (El) |
Malice ![]() ![]() ![]() IthElEth Required Level: 16 Melee Weapon |
20% Increased Attack Speed 100% Enhanced Damage 100% Chance of Open Wounds -100 To Monster Defense Per Hit Prevent Monster Heal Adds 4 to minimum damage (Ith) Adds 12 to maximum damage (Ith) 50 to Attack Rating (El) 1 to Light Radius (El) 20% Enhanced Damage (Eth) -50% Target Defense (Eth) |
Strength ![]() ![]() AmnTir Required Level: 25 Melee Weapon |
50% Enhanced Damage 8% Chance of Crushing Blow 10 to Strength 10 to Vitality 10% Life stolen per hit (Amn) 12 Mana after each Kill (Tir) |
Honor ![]() ![]() ![]() ![]() ![]() AmnElIthTirSol Required Level: 27 Melee Weapon |
1 to All Skills 30% Increased Attack Speed 200% Enhanced Damage 200 to Attack Rating 25% Deadly Strike Replenish Life 10 10 to Strength 10% Life stolen per hit (Amn) 50 to Attack Rating (El) 1 to Light Radius (El) Adds 4 to minimum damage (Ith) Adds 12 to maximum damage (Ith) 12 Mana after each Kill (Tir) Adds 12 to minimum damage (Sol) Adds 4 to maximum damage (Sol) |
Fury ![]() ![]() ![]() BerGulEth Required Level: 75 Melee Weapon |
50% Increased Attack Speed 250-350% Enhanced Damage 10% Life stolen per hit 33% Deadly Strike 66% Chance of Open Wounds 5 to Frenzy (Barbarian Only) Prevent Monster Heal 4% Chance of Crushing Blow (Ber) 25% Enhanced Damage (Gul) 50% Bonus to Attack Rating (Gul) 20% Enhanced Damage (Eth) -50% Target Defense (Eth) |
Eternity ![]() ![]() ![]() ![]() ![]() AmnBerIstSolSur Required Level: 75 Melee Weapon |
Indestructible 300-400% Enhanced Damage Slow Target by 33% Replenish Life 33 Regenerate Mana 33% Cannot be Frozen Level 20 Revive (90 Charges) 10% Life stolen per hit (Amn) 4% Chance of Crushing Blow (Ber) 100% Extra Gold from Monsters (Ist) 100% Better Chance of Getting Magic Items (Ist) Adds 12 to minimum damage (Sol) Adds 4 to maximum damage (Sol) Prevent Monster Heal (Sur) |
The Beast ![]() ![]() ![]() ![]() ![]() JahTirUmMalLum Required Level: 80 Melee Weapon |
Level 6 Fanaticism Aura When Equipped 66% Increased Attack Speed 325-375% Enhanced Damage 40-60 to Strength Increase Maximum Life 75% Transform into Wolf Ignore Target's Defense (Jah) 12 Mana after each Kill (Tir) 25% Enhanced Damage (Um) 25% Chance of Open Wounds (Um) 8% to Magical Skill Damage (Mal) Adds 24-36 magic damage (Mal) 30 to Energy (Lum) 60 to Mana (Lum) |